Official Company Catalogue — ITA · Italian Trade Agency公式 会社概要資料 — ITA・イタリア貿易振興会
ItalyPavilionイタリアパビリオン
11 Italian game companies at Tokyo Game Show 2026.東京ゲームショウ2026 出展 — イタリアのゲーム会社11社。
HALL 5
05-C07
Makuhari Messe幕張メッセ
WELCOME TO THE PAVILIONパビリオンへようこそ
Meet 11 Italian game companies in Tokyo. Each profile covers the team and its games, with the desk location for meeting them at the pavilion.イタリアから来日する11社のゲーム企業をご紹介します。各社のプロフィールと作品、会場内のデスク位置をご覧いただけます。
17–21 SEP 2026Makuhari Messe · Chiba幕張メッセ・千葉
Table of Contents目次
The Companies出展企業
11 / 11
Every exhibitor at the Italy Pavilion, listed by desk number. Tap a company for its full profile.イタリアパビリオンの全出展企業をデスク番号順に掲載。タップすると詳細をご覧いただけます。
No companies match. Clear the search to see all 11.該当する企業がありません。検索をクリアすると11社すべて表示されます。
DESK1Psychological Horror心理ホラーAion Interactiveアイオン・インタラクティブArt-Driven Gamesアート重視のゲームHyperarousal · PC · Coming 20272027年発売予定
Aion Interactive creates art-driven narrative games merging psychology, history, and folklore.Aion Interactiveは、心理学、歴史、そして民間伝承を融合させた、アート性の高い物語体験型ゲームを制作しています。
At TGS出展目的
Our goal in Japan is to introduce Hyperarousal to the Asian market, attract new players, grow our Steam wishlist base, and find a publishing partner to support our entry into the region.日本における私たちの目標は、「Hyperarousal」をアジア市場へ広く紹介し、新たなプレイヤー層を獲得することです。同時に、Steamのウィッシュリスト登録者数を拡大し、アジア圏への本格的な進出を支えてくれるパブリッシングパートナーの開拓を目指しています。
Hyperarousal
Psychological Horror心理ホラー
PCPsychological Horror心理ホラーComing in 20272027年に発売予定Website ↗
Hyperarousal is a first-person psychological horror game set in Val Camonica, Italy, where history, trauma, folklore, and perception merge into a deeply personal journey.
The game follows Garlo, a young man who retreats to his family's mountain home after a painful loss. Through therapy, dreams, and altered states of consciousness, he begins to relive the memories of his ancestors across different historical periods, from ancient ritual communities to more recent conflicts. Each dream reveals a forgotten fragment of the valley and of his own identity.
At the core of the experience is the Hyperarousal System, a proprietary gameplay framework developed in collaboration with a psychologist. The system observes how players explore, hesitate, react, and interact, shaping the protagonist's psychological profile and influencing narrative outcomes. At the same time, Garlo's perception changes under stress, altering vision, sound, movement, and the way hidden elements are revealed.
Hyperarousal combines cinematic horror, environmental storytelling, cultural reconstruction, and sensory-driven exploration. It is not only about surviving fear, but about entering a ritual space where memory, body, nature, and ancestry become part of the same disturbing truth.
ACGames presents STONEFEATHER: A relaxing, narrative-driven adventure that captures the thrill of flight.ACGamesが手掛けるSTONEFEATHER。心安らぐ物語の世界で、自由に空を駆ける感動を味わってみませんか。
At TGS出展目的
To network with industry professionals and secure a publisher for the Asian market.業界関係者とのネットワーク構築、およびアジア市場におけるパブリッシャーの獲得。
Developed by the Italian team ACGames, STONEFEATHER is an atmospheric flying adventure where you play as a stone-born bird flying across silent ruins. In a world that has fallen into silence and lost its wind, to let hope carry you on a mystical journey to restore what was lost.
Fly with Flow: Experience a flight system built for precision and control. Dive to build speed, sweep into wide arcs, and carve smooth lines through the air where movement is expression.
Restore the Wind: Find scattered Essences of Zefir to release the breath trapped in stone. Each awakening restores wind currents, updrafts, and gusts, expanding your freedom of traversal.
Explore Silent Ruins: Journey through a seamless, handcrafted open world shaped around vertical landmarks. Navigate entirely by sight and instinct to discover hidden spaces at your own pace.
Follow the Echo: Let the Elder guide you to gather fragments and read the world's symbols. Piece together what bound the wind and why you were called to set it free.
Flight Trials: Chase optional aerial routes and fly through rings. These gentle trials reward curiosity and help you fly higher.
"A wholesome sense of wonder walks with you, with touches of gentle melancholy."
Location所在地Bologna, Via S. Isaia 3/2ボローニャ サン・イザイア通り3/2
Tel+39 051 0930785
About会社概要
Italian Games Factory is an independent studio focused on bringing fresh innovation to space combat games. Before being game developers, we are gamers. We love games, and we put our passion and expertise into every single product we create.Italian Games Factoryは、宇宙戦闘ゲームに新鮮なイノベーションをもたらすことに注力しているインディースタジオです。私たちはゲーム開発者である前に、一人のゲーマーです。ゲームを心から愛しており、私たちが創り出す一つひとつのゲームに、その情熱と確かな技術を注ぎ込んでいます。
Hell Galaxy is the only game where you can experience the fusion of space battles, RPG elements, eerie specters, and daunting titans. Embark on a dark sci-fi odyssey through a galaxy teeming with ancient alien ruins and hidden secrets, where nothing is human. Not even you.
Megalith Interactive Studios is an indie game studio developing narrative-driven horror games.メガリス・インタラクティブ・スタジオは、物語性を重視したホラーゲームを手掛けるインディーゲームスタジオです。
At TGS出展目的
Seeking publishing and strategic partnerships to support IDILI's long-term IP growth and its global launch.IDILIの長期的なIP成長およびグローバル展開に向け、パブリッシングパートナーおよび戦略的パートナーを募集しています。
IDILI: Awakens
Psychological Survival Horror心理的サバイバルホラー
PCPsychological Survival Horror心理的サバイバルホラーEarly Access · full release late 2026 – Jan 2027早期アクセス中(正式リリース:2026年後半〜2027年1月)Steam ↗
IDILI: Awakens is a psychological sci-fi survival horror set in Sardinia. Blending archaeoastronomy, mythology and folk horror elements, it explores real locations and uncovers the truth behind dark presences.
Story: John accompanies his girlfriend Nora to Sardinia for her temporary assignment at the Isili Archaeological Park, working for Lithus Corporation. During the summer solstice, she and a colleague are sent on a special mission, but they never return. Worried, John enters the park alone. Darkness closes in. Something moves in the shadows. To survive, he must remain silent as a creature drawn to sound searches for its prey. To find Nora, he must face his deepest fears and uncover the secrets linking Nora's disappearance to Lithus's hidden origins.
Diegetic gameplay: manage your backpack, map, and battery life directly in-game.
Immersive visuals & audio: powered by Unreal Engine 5, MetaSounds, and adaptive horror audio compositions and SFX.
AI free-roaming monster: evade a hunting predator powered by an adaptive sight, sound, and light AI Director System.
Real-life inspired: explore Sardinia's evocative landscapes and the real Is Paras Archaeological Park.
Memorable Games is a 25 people award-winning Italian video game development studio focused on the creation and development of ambitious original IPs.Memorable Gamesは、数々の受賞歴を誇るイタリアのゲーム開発スタジオです。25名規模の開発体制を擁し、オリジナリティ溢れる意欲的な新規IPの創出と開発に全力を注いでいます。
At TGS出展目的
We're looking to showcase our latest games and establish new partnerships.最新作の出展および、新たなパートナーシップの構築を目指しています。
Sweet Paprika Oh! Office Heat
Romance in the workplaceオフィスラブ・アドベンチャー
SteamAdventureアドベンチャーComing in 20272027年に発売予定Website ↗
You're an intern and you have only one week to get hired! Schedule your busy corporate work-life and get to know your colleagues… intimately in the first Mirka Andolfo's Sweet Paprika video game. Will you be able to make romance blossom while the pressure of Paprika's deadlines is weighing on you?
We believe in STUPID GAMES. If we did not have stupid thoughts, we would not have funny games. We are a group that grew up with bread and Commodore. We study, play and learn from games. Stupid isn't afraid to fall.Stupidi Pixelは型破りなゲームの可能性を信じています。くだらないと思えるようなアイデアがなければ、本当に面白いゲームは生まれません。私たちはパンとコモドールで育った世代のグループです。ゲームを研究し、プレイし、ゲームから学び続けています。常識にとらわれないStupidi Pixelの姿勢は失敗を恐れません。
At TGS出展目的
Finding a Japanese publisher for the Asian market.アジア市場に向けた、日本のパブリッシャーの開拓。
Splatchinko
A Pachinko Rogue Likeパチンコ×ローグライク
SteamPachinko RogueliteパチンコローグライトComing in 20262026年に発売予定Steam ↗
A Pachinko Rogue Like – Launch your Eyes at neurotic planets while chasing your eternal love. Unlock ridiculous mutations, build disastrously wrong combos, and if you have to blow up a few galaxies to reach her… well, that's love. Right!?
A Pachinko Rogue Like —— 永遠の愛を追い求め、行く手を阻む奇妙な惑星たちに目がけてボールを撃ち込もう!奇想天外なパワーアップ能力を解放し、画面を埋め尽くす圧倒的な破壊コンボを構築せよ。最愛の彼女のもとへ辿り着くためなら、たとえ銀河をいくつ滅ぼすことになろうとも……それこそが真実の愛。——だろ!?
DESK7PublisherパブリッシャーStratosストラトスInfrastructure for indie gamingインディーゲーム開発基盤の提供The Fortress + Two Sides of Hell · Steam
Stratos funds and publishes indie PC games, supporting studios from development to launch.Stratosは、インディーPCゲームへの資金提供およびパブリッシングを行っており、開発からリリースまでスタジオを一貫してサポートしています。
At TGS出展目的
Showcase our titles to players. Build B2B partnerships with studios, publishers and industry contacts.一般のプレイヤーの皆様に当社の最新タイトルをご案内すると同時に、他のスタジオやパブリッシャー、業界関係者の皆様との新たなBtoBパートナーシップの構築を目指しています。
The Fortress
Dark Fantasy Dungeon Crawlerダークファンタジー・ダンジョンクローラー
SteamTurn-based strategyターン制ストラテジーDistribution in progress配信準備中Steam ↗
The Fortress is a dark fantasy dungeon crawler with turn-based combat, mixing strategy and risk. Choose a class, delve into cursed chambers, roll dice to fight brutal enemies, and grab loot. Face tough choices, survive epic bosses, and fight to escape... or fall to the shadows.
The Fortressは、戦略とリスクが交錯する、ターン制バトルのダークファンタジー・ダンジョンクローラーです。自分の好きなプレイスタイルのキャラクターを選んで、呪われた地下室へと足を踏み入れろ。運命のサイコロを振り、容赦なき強敵を打ち倒して戦利品を貪れ。過酷な選択を乗り越え、強力なボスを撃破し、生きてここから脱出するのか……それとも影の底へと堕ちていくのか。
Location所在地Via G. D. Cassini 39, Turin, Piedmontピエモンテ州 トリノ カッシーニ通り39番地
Founded設立年2013
About会社概要
Award winning game studio based in Turin. Makers of Redout, Redout Space Assault, Carmageddon Rogue Shift, and more.トリノを拠点とする、数々の受賞歴を誇るゲームスタジオ。RedoutやRedout Space Assault、Carmageddon: Rogue Shiftなどの開発元として知られています。
At TGS出展目的
Networking, public relations.ネットワーク構築、PR・広報活動。
9TABLEテーブル9Gaming × Music × Cultureゲーム×音楽×カルチャーDNSTYディナスティEntertainment Companyエンターテインメント企業
A creative and strategic ecosystem born to revolutionize how brands, creators, and communities connect. At the intersection of gaming, music, and digital culture, we build authentic experiences that transform entertainment into a platform for connection and identity. We don't chase trends—we live them, we create them. We shape the future of digital entertainment, every single day.ブランド、クリエイター、そしてコミュニティのつながりに革命を起こすために生まれた、クリエイティブと戦略を融合させたプラットフォーム。私たちは、ゲーム、音楽、デジタルカルチャーが交差する中心地で、エンターテインメントを「つながり」と「アイデンティティ」を育むプラットフォームへと進化させる、リアルな体験を創り出しています。流行を追うのではなく、自ら生き、自ら創り出す。私たちが日々形作っているのは、デジタルエンターテインメントの未来そのものです。
At TGS出展目的
Looking to find new customers and suppliers.新規顧客および取引先の開拓。
TABLEテーブル10Card / Strategyカード/ストラテジーRuneHeadsルーンヘッズVideogame StudioビデオゲームスタジオJourney to the Void · PC · On sale now販売中
RuneHeads is an independent game development studio based in Milan, founded in 2017 by industry veterans. Alongside developing original titles, the studio collaborates with companies and game teams to design innovative interactive experiences, prototypes, and full-scale productions.RuneHeadsは、2017年に業界のベテラン勢によって設立された、ミラノ拠点のインディーゲーム開発スタジオです。自社オリジナルタイトルの開発はもちろん、他社や外部チームとの共同開発にも力を入れており、革新的なインタラクティブ体験の設計から、プロトタイプ制作、そして大規模な本編開発まで幅広く手掛けています。
At TGS出展目的
Find a Japanese publisher for Journey to the Void.Journey to the Voidの日本におけるパブリッシャーの開拓。
Journey to the Void
Roguelite Deck Builderローグライト・デッキビルダー
PCTable Game / Card Gameテーブルゲーム/カードゲームCurrently on sale販売中Steam ↗
Prepare to fend off attacks from all directions in this hybrid strategy roguelite deck builder. On your journey through varied grid-based biomes, battle unique foes and make tough moral choices to restore a corrupted land and decide the fate of your world.
Unreal Engine & porting studio with AAA credits. City 20, our dystopian life simulator, is now in Early Access.AAAタイトルの開発・移植実績を持つUnreal Engine専門スタジオ。新作ディストピア・ライフシム City 20 早期アクセス実施中。
At TGS出展目的
Finding publishing and distribution partners for CJK.日中韓市場におけるパブリッシングおよび流通パートナーの開拓。
City 20
Post-Apocalyptic Life Simポストアポカリプス・ライフシム
PCSimulationシミュレーションComing in 2027 · Early Access now2027年発売予定・早期アクセス中Steam ↗
City 20 is a post-apocalyptic open-world life sim set in a quarantined city sealed off after a nuclear incident. Players survive in a fractured society shaped by rival factions, dangerous experiments gone wrong, and the consequences of past disasters.
With no scripted path, every choice cascades through an interconnected web of systems: NPCs have their own routines, needs, and memories. Help a hungry guard, betray a faction, or live as a criminal, the city reacts to everything.
Farming, crafting, hunting, and resource management underpin a deeply emergent experience where no two playthroughs are alike.
Drawing from speculative fiction, City 20 blends the depth of an immersive sim with the freedom of a sandbox survival game, a unique aesthetic and systemic design that sets it apart in the genre.
Currently available in Early Access on Steam and Epic Games Store.
City 20は、原子力事故によって完全に封鎖・隔離された都市や終末世界を舞台とする、オープンワールド・サバイバルシミュレーターです。プレイヤーが足を踏み入れるのは、対立する派閥、暴走した危険な実験、そして過去の災厄が遺した傷跡によって引き裂かれた社会。この過酷な世界で、あなただけの生存競争が始まります。
Nowadays, more than 200 companies are involved in game development in Italy, employing over 2,800 professionals.
Italian developers predominantly focus on creating premium video games for consoles and PCs, and they are gaining global recognition for their ability to develop high-quality video games at an independent cost. As well as developing commercial game titles, Italian companies are skilled in B2B projects in fields such as tourism, health, and cultural heritage, as well as work-for-hire projects.
Read more
Italian game development companies continuously expand their talent pool through international remote recruitment. They have a proven track record of successful collaborations with leading global industry players and stand out for their innovative approach to reimagining established franchises and creating new genres. In some cases, they set benchmarks for the wider video game industry.
Public institutions have started to support the sector by implementing a tax credit for video games, which grants a tax credit equal to 25% of a video game's eligible production costs, and by offering dedicated acceleration programmes across the country.
Since 2019, IIDEA has organised First Playable, Italy's leading business event for the video game industry. This event brings together developers, publishers, investors and institutions through conferences, networking activities, workshops and business meetings, with the aim of supporting the growth of the sector. With the support of the Italian Trade Agency, which facilitates the participation of international publishers, investors and industry stakeholders, the latest edition attracted over 700 professionals, including 55 companies from 13 countries, generating more than 1,250 meetings involving over 150 Italian development teams and 120 freelancers.
Recently, IIDEA launched Games in Italy, a platform designed to map and showcase the Italian video game industry. It includes a comprehensive database of Italian gaming companies and titles available on major platforms, and aims to become an evolving information hub providing international audiences with a clearer and more comprehensive view of the Italian gaming industry.
また、IIDEAは近年、イタリアのビデオゲーム産業を可視化するプラットフォーム「Games in Italy」を立ち上げました。主要プラットフォームで展開されているイタリア企業とタイトルの包括的なデータベースを備え、海外に向けてイタリアのゲーム産業の全体像をより明確に伝える情報ハブへの成長を目指しています。
Find us in Hall 5ホール5でお待ちしています
Pavilion Mapパビリオンマップ
BOOTH 05-C07
Desks 1–7 line the front of the pavilion; companies 8–11 share the high tables at the back. Tap any number to jump to that company.デスク1〜7はパビリオン前方、8〜11は後方のハイテーブルにございます。番号をタップすると各企業の詳細へ移動します。
Layout indicative — desk numbers are final.レイアウトはイメージです。デスク番号は確定です。
Organisers主催
Behind the Pavilionパビリオンについて
ITA
Italian Trade Agencyイタリア貿易振興会
ITA – Italian Trade Agency is the governmental body that supports the internationalization of Italian companies. In Japan, it operates through its office in Tokyo as the Trade Promotion Section of the Italian Embassy, developing activities aimed at strengthening the market presence of Italian products and services in Japan.
The Trade Promotion Section of the Italian Embassy promotes, develops, and supports Italian trade and commerce in the global market. In cooperation with Italian companies, regional governments, chambers of commerce, business associations, and other public and private Italian organizations, it works to enhance the image of "Made in Italy" products and promote Italy as an attractive destination for foreign investment.
ITA – Italian Trade Agency はイタリア企業の国際化を推進するイタリアの政府機関です。日本では、東京にオフィスを置き、イタリア大使館貿易促進部として、日本市場でのイタリア製品およびサービスの販売力強化を目的とした活動を展開しています。
Italian Interactive Digital Entertainment Associationイタリア・インタラクティブ・デジタル・エンターテインメント協会
IIDEA is the trade association representing the video game industry in Italy. It was founded in the early 2000s with the aim of representing and bringing together the sector through a unified approach. It currently has more than 90 members, including console manufacturers, video game publishers and developers, as well as esports industry operators. At the European level, IIDEA is affiliated with Video Games Europe and the European Game Developers Federation.
IIDEA's mission is to create a favorable environment for the development of the industry in Italy and to enhance the role of video games in the country's economy, society, and culture — publishing market reports, collaborating with public institutions, promoting gaming culture, supporting internationalization, and promoting responsible play through PEGI and parental control information.
IIDEA(イデア)は、イタリアのビデオゲーム産業を代表する業界団体です。業界を一つにまとめ、統一されたアプローチで代表することを目的として2000年代初頭に設立されました。現在の加盟企業は90社以上にのぼり、コンソールメーカー、パブリッシャー、開発会社に加え、eスポーツ関連事業者も含まれます。欧州レベルではVideo Games EuropeおよびEuropean Game Developers Federationに加盟しています。